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Also, you’ll need to enable the Translation API.This is a hassle but it’s how Google stops people from abusing their service Specifically, you need to enter your Google Vision API key.

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Here’s desktop mode in action, translating a JRPG being played on a PC Engine/TurboGrafx 16 via emulation. It’s just like having Google Translate on your PC. I’m using an Elgato Cam Link for the HDMI input.Īnyway, for 99.99999999% of people this is setup is overkill as they are probably just using an emulator on the same computer so I threw in a “desktop mode” that just lets you use hotkeys (default is Ctrl-F12) to translate the active Window.
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This setup uses the windows camera interface to pull HDMI video (using Escapi by Jari Komppa) to create screenshots that it sends to Google. (of course the non-modified version is sent to Google) I modify the captured image slightly so the luma is high enough to not be transparent in the overlay. I’m doing luma keying instead of chroma as I can’t really avoid green here. Happy with how merging two video signals worked with a Roland V-02HD on the PlayStep project, I used a similar method here too. (Not required, desktop mode doesn’t need any of this, but I’ll talk about that later) Here are how my physical cables/boxes are setup for “camera mode”. If translated as dialog, it would look and read very badly. For example, options on a menu shouldn’t be translated all together ( Run Attack Use Item), but little pieces separately like “Run”, “Attack”, “Use item” and overlaid exactly over the original positions. If a section isn’t determined to be dialog, “Line by line” is used. The green text means it is being treated as “dialog” using its weighting system to decide what is/isn’t dialog. In the video above, you’ll notice some translated text is white and some is green. Can drag a rectangle to only translate a small area (Ctrl-F10 by default).(Added in later versions) Can read the dialog outloud in either the original or translated language.Controlled by hotkeys (desktop mode) or a control pad (capture mode, this is where I’m playing on a real console but have a second PC controller to control the translation stuff).Can translate any language to any language without needing any local data as Google is doing all the work, can handle rendering Japanese, Chinese, Korean, etc (The font I used is this one ).Allows copy/pasting the original language or looking up a kanji by clicking on it.

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So I wrote something to do the job called UGT ( Universal Game Translator) – you can download it near the bottom of this post if you want to try it. Font issues, weak OCR, and nothing built to work on an agnostic HDMI signal so I could do live translation while playing on real game consoles. I tried a couple utilities out there that might have worked for at least emulator content on the desktop, but they all had problems. Why isn’t there a Google Translate for the PC?! (don’t judge me!) I messed around with using Google Translate on my phone to help out, but that’s annoying and slow to try to use for games. Despite living here over fifteen years, my Japanese reading skills are not great.
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Example haul – I got everything in this picture for $25 US! Well, plus another $11 for shipping.
